Showing posts with label interview. Show all posts
Showing posts with label interview. Show all posts

Wednesday, 9 September 2020

VP Interview: Ghostly Fog Crawler

 


The world of virtual photography is as diverse as any art form. People take to it for different reasons and also have various ways of approaching the hobby. Today we have an interview with Ghostly Fog Crawler who was featured for both her Fallout 76 work here and her Red Dead Redemption Online shots here. 

Below we get a greater insight into the person behind the shots and discover what drives that creativity!

All shots on this page were taken by Ghostly Fog Crawler for more of her wonderful work check out her page here.

Fallout 76

What got you into Virtual Photography and why does it mean so much to you?

I was not into virtual photography as my page was starting off as a story platform. Later on I took more photos rather than wrote. I was told the Fallout 76 is an ugly game so I decided to prove them wrong. Now I have found an amazing amount of stunning scenes in other games too, which has got me to expand my page into other games too.


Most of your shots come from online games with a lack of photo mode. How do you get past that obstacle and embrace the medium of virtual photography?

I take screenshots with no visible hud if no photo mode, or if there is a cinematic mode. They usually provide nice angles for shots. I end up using these sometimes even there would be a photo mode! Again it requires me to explore the world with friends or alone, and the situation I feel would be great for a photo happens along the way.

Red Dead Redemption 2 Online

Out of all the games you have played and shot. Which mean the most to you and why?

Fallout 76 most likely on this account means most, as my page was built around the characters in it. The game is really much fun with friends and the community amazes me daily with stunning shots.

Later came other more aesthetic games like Red Dead Redemption 2 (the Online version), and then also the Tom Clancy's Ghost Recon Breakpoint with amazing photo mode and scenery, which I do adore a lot.

Ghost Recon: Breakpoint

It is clear that you have a love for Fallout 76, How has the journey as a photographer and a gamer treated you in the post-apocalyptic world?

Very nicely. I get all my ideas for my photos as we quest or mess around with friends. Luckily I am also surrounded with people with similar interests, and they allow me to just suddenly 'hop' off from the main event and go taking photos.

Currently the actual virtual photography has become more and more stressful, so I'll be going back to my story telling. It was fun while it lasted, but I need to enjoy this hobby rather than start feeling anxiety over every post I make.


What draws you into creating your own characters and narratives within the worlds you play in and out of all of your original characters, who is your favourite?

I love writing stories, starting the Fallout 76 story page was something I had never done, as previous stories I had written were not in English, but in Finnish as the MMORPG I played contained a massive amount of my countrymen. (1200 people in the guild I was in). So also this 'new' way of finding a way to play with words in this foreign language, has been a challenge, and a joy to do. 

I fail often, and am grateful to some of the people in the community to point them out, allowing my grammar to grow in the right direction, and motivating me to write more. I enjoy bringing my characters to life and getting many messages of inspiring people to start writing their own stories also warms my heart tremendously.

My all time favourite character is - who else - than Aster. I also had worked the longest with my Enclavist Julia, and fell for my Communist sisters Lilith and Svetlana. But still Aster holds a special place in my heart and therefore she is the most commonly written character of my stories. In the PDF book I am working on, all my characters will be working together/against each other, around Aster's story, who is starring it. We'll see how that works out.



Are there any other games that you would like to explore or any that you are looking forward to the release of?

I am currently playing Borderlands 3, continuing my Forza Horizon enthusiasm in the 4th game, Ghost Recon, and soon diving into Sea of Thieves too as some of my friends are playing it. 

The only release date I have been keeping my eye out is for Diablo IV. I will have to actually most likely take a time off from Instagram as it comes out, and just feast on the new chapter of the legendary tales.


Being an avid virtual photographer who doesn't use a photo mode often, do you have any advice for those who are reluctant to explore without that kind of setting?

Many games nowadays have the actual photo mode, of some sort, but the ones that have not, usually the HUD is hideable, which allows you to take clean screenshots of even action moments, views, sunsets, starry skies only the sky's the limit!

Playing on consoles sometimes the HUD is not completely hidden, so skills in cropping and having high quality photos is sometimes needed in games where photo mode is not a thing. Also patience and exploring the possibilities of the game is always good for the skills on virtual photography, even when using the photo mode.


I play through all platforms Fallout 76 and Red Dead Redemption 2. So what I have learned is that on PC (as my PC is getting old) and I have no 4k screen on it yet.The photos taken on PC require a lot eye for lighting and backgrounds to make the character or item to pop out even remotely clear. As I do not mod any other than Minecraft from my games on PC, I have to really work for the photos. Sometimes I might get lost for hours on trying to get exactly the photo I want even on my PS4 and XBox One, which requires my friends to have a lot of patience when it comes to taking photos with me, and I am blessed to have such friends. I just can not take a pose and snap a photo. I mean I can, but it usually ends up something I don't feel good about. 

So whatever platforms you're playing I am sure the photos you come up with are amazing! The Fallout Community has phenomenal, actual virtual photographers, who most likely could give tips on editing and apps to use, as I don't use anything else than my phone's photo gallery edits to mainly crop if ever needed.

Saturday, 4 July 2020

Indie Dev Interview with Lauri Paakinaho

Indie games have a special place in my heart. I started my gaming journey on the Game Boy Colour and cheap titles on my laptop at the time. Being an indie developer is no easy task, most struggle to make a profit and releases can be very hit and miss. Yet if you take the time to turn away from the eye candy of the triple A titles the games industry has to offer, you can be entertained by countless little gems. 

Today we have an interview with Lauri Paakinaho, the one man army that is Woblyware. Due to my love of Devious Dungeon I felt the need to interview him on his experiences and inspirations. 


Many in the VP community seek to work their way into some avenue of the games industry so I hope this interview is as helpful and inspiring as I found it.  


Q: Having created a range of indie titles what would you say has beenyour favourite project that you have worked on so far and why?
A: I'd have to say Omega Strike is my personal favorite. It's the
biggest game I ever made and put the most effort into. To me it feels
like the most complete game I've made.


Omega Strike


Q: I loved the character and level design across all of your games. Whatinspires you to create such vibrantly cute worlds?
A: It's just a style I like a lot. From all the inspiration I've took
from other artist, this kind of style always looked great in my opinion
and eventually my own art style developed in the same direction.

Q: In your time as both a gamer and a creator is there any other Indietitles that have inspired you?
A: Yes, several games have inspired me along the way such as Spelunky,
Mercenary Kings and many many smaller games like old flash games.

Spelunky by Derek Yu

Mercenary Kings by Tribute Games


Q: What were the biggest obstacles you faced being an indie developer and how did you overcome them?
A: I work mostly alone, so the biggest problem is making games that are
good enough to stand among all the other games that are coming out. It's
really hard to make a living as an indie dev and you never know if your
project will be profitable. But somehow after 10 years I'm still doing
this for a living so maybe I'm just extra lucky hehe.

Q: Do you have any advice for budding games designers out there?

A: Start small and try to finish projects. It's fairly easy to get your
game released on the App Store or Steam these days and even though the
game may not make much money, it will look good on your resume if you're
looking for a job in the games industry.

Q: And finally do we have a new game on the horizon to look forward to?

A: I've been working on a game called Royal Frontier which is a turn
based roguelite. It should be coming out later this year or maybe next
year.

Monday, 27 April 2020

VP Interview: Peppermint Gamer


Today we have an interview with PeppermintGamer. Both a musician and a virtual photographer. She dips into a variety of mediums to portray her love of gaming and film. Through this interview PeppermintGamer discusses her favourite games, her inspirations and gives us an insight into her musical talents. To see her music please check out her Instagram profile here, as I could not imbed the videos.

As always, I hope that you find the interview as inspiring as I did. Happy reading.



Assassin's Creed: Origins


What inspires you with your virtual photography? What is it that drives you and do you feel the photography links with your musical creativity?

Photography is all about capturing moments in time to look back on and remember. I thought that taking game screenshots is quite similar. I've already been taking screenshots here and there. But when I discovered photo mode in the Assassin's Creed games, I thought, "Why not share them on social media?" It's fun capturing fun, interesting, unique moments in games. I didn't know there was a virtual photography movement until I started seeing the tag on Instagram.

I suppose the creativity behind virtual photography has been making me feel more inspired to play more video game music and try something new.



Assassin's Creed: Origins

Out of all the games you take shots from, which is your favourite and why?


It's difficult to pick a favourite. Right now, it's Assassin's Creed: Origins. History is fascinating and I think it's awesome to be able to explore a virtual world and see what it might've been like back in ancient times. Great photo opportunities too!



Assassin's Creed: Origins

How long have you been playing the piano and do you have any other musical talents?

I started taking piano lessons at least 15 years ago, I think. I am a very musical person! I have choir, concert band, and orchestra experience too.



GRIS

In your music what/who would you say your biggest inspirations are?


Believe it or not, I completely stopped playing the piano for a couple of years because I was so tired of the stress and pressure of piano lessons. I wanted nothing to do with it and didn't think of enrolling in music when I started high school. But my friends in peer pressured me into signing up for music class and from there I kind of found love for music again. My high school music teacher was so inspiring and amazing.



AER Memories of Old

To others out there looking to express themselves more, what advice would you give them?

From an artistic sense, don't be afraid to try new things! Never say you are terrible at or can't do something and use it as an excuse. You don't have to be good at something to express it or share it. The more you practise and get feedback, the better you'll get!



A drawing by Peppermint Gamer


Now back to virtual photography. What games are you most looking forward to playing and taking shots of next?

Assassin's Creed: Odyssey for sure! I've had it for a while but I'll get to it eventually. Same for The Witcher 3! I do want to buy Metro Exodus and Plague: A Tale of Innocence as well!



Child of Light

Saturday, 25 April 2020

VP Interview: Kevin McAlister


As you know this week is Day's Gone Week over at  The Broken RoadFor some time I have been an avid follower of VikingDad aka Kevin McAlister the man behind this community event. He is a virtual photographer and blogger who solely focuses on the Days Gone and President of the Mongrels community. I always admire such focus, having spent years and hundreds of hours solely on Skyrim myself. 

Throughout this article we will find what drives his ambition and vision.

Hi Kevin, I am thrilled that you took the time to answer my questions here for the virtual photography community. My first question is what makes Days Gone such a standout title, for you but also in gaming in general?

Days Gone stands apart from other games on a personal level because of the story. The story resonated with me because the characters felt real. They had real emotions, real tribulations and behind all the darkness and chaos of the world lied the core themes of family, hope and trust. When you play this, you start thinking about how you would react if the world became like this. What actions would you take? How far would you go for your loved ones? Its games like this that get you thinking outside of the game itself.

Days Gone was ambitious and moved toward a new way of storytelling by creating this brand-new world, interwoven story lines and interactive open-world that comes for you at every angle. There are story moments in the game that players will remember for a long time. The technical feat that Bend Studio pulled off by having 500 Freakers on the screen at one time is something that hasn’t been done before. Days Gone is the start of what could be a long living PlayStation franchise and deserves to be mentioned in the top tier of games.



What drove you to start a blog focused solely on Days Gone?


The simple answer is, I just fell in love with the game. When I first created the blog, I just wanted a place to write and share my short stories within the Days Gone world. I also noticed that there wasn’t another outlet that focused solely on Days Gone, so I thought creating my own little corner could fulfill my own hunger for more of the game. As the blog became more known, it evolved to more than just writing short-stories and I started to include topics on the game, interviews from the team at Bend Studio, a gallery displaying my virtual photography and more.



How have you found the reception to what you have done so far?


Let’s just say I never imagined that this blog would have gotten this far. When I created this last June, I didn’t have a following on Twitter (maybe 25 followers?) and I didn’t have an Instagram. I was writing for myself because I was having fun with it. Days Gone is also where I first started the virtual photography art form. With the mesh of the blog, photos and posting my love for Days Gone it grew to lengths I didn’t expect. So, in less than a year I went from 25 followers to now almost 2000 with a blog that continues to have people visit it daily. However, numbers are not the measure for success. I just appreciate people reading my stuff, liking my photos and talking about the game to other like-minded people. I am blown away by the support I receive from Bend Studio, the virtual photography community and people not getting sick of me posting about one game! Also, I hold a monthly Days Gone virtual photography theme called VPDaysGone and each month I receive 100+ photos from the community and even a year after its release, I just get so happy that people still participate in it. As long as I keep having fun with it (as I am) I will continue and that is the type of reception that I focus on.





Having read your blog I was drawn to your interviews with Jeff Ross, Nathan Whitehead and Paul Deakin. How did it feel to be talking to some of the talent behind the games creation?




It was so cool and a little surreal honestly. Jeff Ross was my first interview, and this was the start of my continued relationship with Bend Studio. Being a small creator, you get lost behind the big voices of the gaming world, but Bend Studio took time to respond to me and gave me a chance. That I am very thankful for. I do this out of pure love for the game, so when developers take time out of their busy schedule to answer some of my questions I really just appreciate being able to interact with them and learn more about the game. 



Within the communities that you are part of is there any one you would like to give a shout out to. Perhaps people that have been somewhat a pillar of the community or helped you on your journey?



The two big communities I am apart of and love very much is my Days Gone community and virtual photography community. Without the support of these two, my blog and photos would not be seen. They have all been so friendly and supportive of me since I began this journey last year and it makes social media so much fun. I have a long list of people I would like to give a shoutout to, but we could be here awhile! Instead I’ll just mention a few. One of the first virtual photographers I came across was @dotpone. I never knew virtual photography was even a thing until I saw some of his shots. From there, I explored a whole community of people who share the same interest. @musa_warrior_vp was another VP I came across early on. It was always a pleasure interacting with him and he always showed me nothing but support and love. In my Days Gone community, I must give a shoutout to my Vice President of the Mongrels, @sim_nell_vp. Its fun being able to nerd out together about the one game we love, ask for advice on each other’s photos and to have someone like me to help keep the Days Gone community together.

Like anyone who takes the time to look at your blog, I have read the short stories you have written so far. Do you plan on writing more and what is it that draws you to create your own narrative within the world?

After I finished Days Gone, I was captivated by the story and characters as I said before. The game does a great job at setting world-building pieces throughout the world from environments, NERO recordings, collectables, and a starting point of two years after the world went to hell. All of this creates a sense that there is a bigger world at play here than what you are just doing with Deacon St. John. It reminds me of The Walking Dead and how they are building their own universe by creating spin-off shows, novels, video games and even movies. There is so much that can be explored and told through stories in this brand-new world of Days Gone. I began writing a few years ago and fell in love with creating my own stories. The more I play the game the more ideas I come up with, so yes you can definitely expect more stories down the road.


What is next for The Broken Road?


The Broken Road is just getting started! I do have a long-term plan in mind for the blog to evolve and improve. I constantly come up with more ideas. Being a perfectionist, my mind never stops! One thing that can be expected for the future at some point are more videos. The written format plays to a certain group of audience, so adding in additional content for people to consume is always a bonus. I have a couple more ideas that I don’t want to share quite yet, but I can say that when Days Gone 2 gets announced you will want to keep an eye on The Broken Road.



You can follow Kevin on both Twitter and Instagram. You can also join the Discord where Days Gone fans get together and talk everything and anything about Days Gone. Hope to see you on the broken road!



Monday, 20 April 2020

VP Interview: Svid.vp

Today's interview is with Yuri aka Svid.vp. In my opinion he is the most prolific and iconic photographer of Horizon Zero Dawn, but also is by no means a one trick pony, having proven his skill set in other games as well. During this interview we focused on his love of the game, what drives him and we touch upon difficulties he has had with the online theft of his work.


Yuri, what made you delve into the virtual photography hobby and what does the hobby mean to you?


Well I started my virtual photography adventure back in 2013 when Bioshock Infinite came on PC, so I started to learn all things and adapting some techniques from my real photography into the virtual world.
In 2014 due to lack of time I quit posting and made shots from time to time for myself as wallpapers but was quiet in social media like steam or twitter.

In 2017, a close person to me passed away and that person always enjoyed my shots and I started to post again, as a reminder for me that this person really admired and loved my pictures. Ever since I keep posting and thinking: does he like this up stairs?

Horizon Zero Dawn shot by Svid.vp

Now there is no escaping the fact that you are a huge fan of Horizon Zero Dawn. How did you come to be so connected with this game and why did it become such a personal passion?

A close friend introduced me to Horizon Zero Dawn back in July 2017 and I was pretty impressed with the game so decided to buy a PS4 Pro. Ever since I love and admire the game even more each day, discovering new things and opportunities for portraits/ landscaped and such.


Horizon Zero Dawn shot by Svid.vp

 My big weakness is of course, Aloy portraits which I really love and enjoy to take. In my opinion, Aloy is one of the most beautiful female characters in a game. I really admire her character and personality as well as her beauty.


Horizon Zero Dawn shot by Svid.vp

Out of all the subjects and scenes you photograph, which is your favourite and why?

There are a lot of styles out there but the most iconic for me is portraits.

Getting closeups, using depth of field and the environment in the world in your favour to create the ultimate portrait is always a joy. I really love taking the shadow versus light portraits that make the character really stand out to make the most out of it.

Horizon Zero Dawn shot by Svid.vp

Now being such a prolific and standout virtual photographer, you have drawn the attention of many. Sadly this means many of your shots have been taken and used by others. Can you tell us a little about this journey and how you dealt with it?


This is pretty complicated topic to discuss so i'll try to make it simple. Legally, I can't really do much about it as a virtual photographer. Involving lawyers and taking legal actions is time consuming and because in most cases, the action is international, there is additional costs for it.


The best and the easiest way to battle this situation is just to place a watermark on your screenshots on tricky places so they can't crop it. The problem is, it ruins the shot and sometimes can make it look ugly. I just place it on the corner and hope for the best. But I have to note the awesome vp community that cares about each other, report thieves and are supportive and for that I'm grateful.
People should be inspired from other's work, not stealing. Learning from each other rather than steal other's work and claim as your own.



Shadow of the Tomb Raider shot by Svid.vp


Now back onto a more positive question. How much would you say Horizon Zero Dawn has changed your life?

This is the game that actually made me start posting again, but this time even on Instagram and Twitter. Most of the time I used flickr but because it's the number 1 source for theft I prefer to use the others as Instagram's community and Twitter are much more friendly.


Shadow of the Tomb Raider  shot by Svid.vp

Thanks to this game I have also met some amazing people and partners and I'm thankful for.

The game also changed my point of view in regards to virtual photography and made me to pay attention to all details in game. Sometimes the smallest things can make a huge difference in terms of composition and the overall capture.

Horizon Zero Dawn shot by Svid.vp

Aside from Horizon Zero Dawn what other games do you like to take shots in and why?

Except Horizon Zero Dawn, I shoot on my PC in games like Tomb Raider, Metro series, Assassin's Creed Odyssey and games that have either Ansel by Nvidia or any 3rd party injectable camera (or mods for it) Keeping an open mind to test my skills in new games all the time.


Metro Exodus shot by Svid.vp

Finally the inevitable question: What are your thoughts on the rumoured sequel? What do you hope is contained within it and how could it beat the original in your eyes?

I'm really optimistic about the next game and I hope to see improvements like, bigger map, more weapons and outfits to fulfil my passion for Aloy closeups.


Horizon Zero Dawn shot by Svid.vp

Tuesday, 31 March 2020

VP Interview: LunarVP

Today we have an interview with LunarVP a pillar of the virtual photography community, positive, outgoing and polite. Not only is she wonderfully supportive but also has a plethora of emotive and fantastic virtual photographs within her gallery. Through this interview LunarVP discusses her favourite games, her inspiration and gives a few tips to help out other VPs. 

I hope you find the interview as inspiring as I did. Happy reading.


Read Dead Redemption 2

What got you into the Virtual photography hobby and why is it special to you?

Well growing up I was never allowed to play video games, since my dad said they were for boys. Later in my life my parents divorced and my mom, brother and sister bought me a PS4 for Christmas that I had been asking for. The first game I ever played was GTA5 and I honestly fell in love with scenery. I took pictures on the game but I never posted them, which was the start of my obsession. In high school I took art classes and learned about composition and all the basic art principles. I feel like that was the big moment my gaming turned into more than just playing a "silly game". I made my photography account shortly after Red Dead Redemption 2 came out so i could post my photos since i loved doing it in other games like Skyrim.


Virtual photography is special to me because it game me the ability to see so many different things I could've never imagined myself. I get taken to a whole new world with new people and am able to meet friends along the way.

I've heard many sad stories but also good ones as well. I made tons of friends online and lost contact with some as well. But I wouldn't change my experience even if I could. Virtual photography is special to me because of the people I see with me today, and the people I will see in the future as well


You say that you have made many friends online. What would you say the community means to you and why would you encourage others to be part of it?


My favourite subject is body language. Its kind of hard to depict in my photos, but a lot of them have different subjects that are in a specific pose, some bodies display serenity, confidence, and playfulness, while others may portray vulnerability, fear, or even hostility. This subject is one way I can compare all my photos which are all different because each subject has a distinctive body language.




I think this subject is my favourite because I enjoy seeing the pose and emotions what the subject is feeling. I have a sense of the subject's emotion in the picture. I think pulling the viewer into the photo is really cool and can speak to so many people in different ways.





You mentioned your love of Red Dead Redemption 2 earlier. What is it that draws you to this western setting?
Honestly i just enjoy being someone different. I've never really liked how I looked in real life so I enjoy rpg's so I can be more immersive into the games I play. It is also a plus because I really love horses.

Are there any other games you look forward to taking photographs in, or any you have that you want to explore deeper?

A game I'm extremely excited for is the Last of Us 2. I think the scenery is going to be astonishing and I cant wait to see what other games have to offer... as long as they have a good photo mode!


Being an avid virtual photographer yourself, do you have any advice for those fresh into the hobby?

There are tons of ways to get your photos into a crisp condition, such as using certain photo apps to help take off any noise or pixelation on an image.
The apps I tend to use on my phone are Photoshop Express, Remini and Lightroom. If you're just starting out into the community I'd suggest taking photos of things you love in a game. Find a subject and try to look at it from all angles and see if the photo is interesting.


Although it may seem hard at first , if you continue to practice eventually you will get the hang of it.

The main things I always try to mess with are:

1. The angle
2. The cropping
3. The tints of color
4. Shadows and highlights
5. Noise reduction

If you pay attention to these things you can give more character and life to the image you have taken.

Monday, 16 March 2020

VP Interview: Leonardoxangel

My second interview choice on VP Vibrancy is Leonardoxangel. If it was not for Leo's constant praise, kind nature and understanding approach, I would not have been socially active on Instagram. My time of being social on the internet died back in 2012 and didn't return. I started my Instagram account as a visual diary of my gaming. Gradually through his interactions I began to get my confidence back, start talking to others in the community and now Instagram, for the most part, is a happy and safe place for me to feel at home. 

Last of Us

It felt only right that Leo was my next choice. Such a bright shining light in a web that can at times seem very dark and toxic. His enthusiasm for the hobby and life reminded me that people for the most part are decent and kind, but sadly sometimes the negative voices are heard so much louder than those that we should be listening to more.

I hope you enjoy hearing about Leo's virtual photography journey as much as I did.

Red Dead Redemption 2


Leo what got you into Virtual Photography and why do you think it is important as a hobby?

I have to say that what got me into virtual photography is the joy of taking the shots. I used to be a private personal page on Instagram and quickly got very bored, that is until I saw a few game shots and I thought: "This looks fun!". One of the first VP shots I saw was by St0rmyhaze and her photography style was amazing. This got me even more excited and inspired to try to join in. The first time I ever used a photo mode was The Last of Us but I didn’t get into it more until I got Horizon Zero Dawn that had more photo settings and options.

Horizon Zero Dawn

I believe the hobby is important because it not only gives us joy to take these photographs but also creates art in the process. These shots, portrait or landscape, regardless of subject matter or focus, still have an imprint with a feeling attached. A great memory was taken in each photograph and the shots capture that. It is also a great escape that helps us cope with our emotions, but like any photography you can convey so much emotion within a picture that you take.

Far Cry New Dawn

That was a wonderful answer that I think most Virtual Photographers can relate to. Out of all the games you have played and shot. Which mean the most to you and why?

That’s a good question and a hard one too, I would like to say Horizon Zero Dawn and I say this because it means the most to me. This was my first free roam photo mode I ever experienced, that had facial expression changing, body posing, that you can change the time of day and one of the first shots I ever posted since February 4th of 2019. My first shot was of Aloy looking beyond the mountains while standing on a rock. At the time when I took this shot and posted it I was really shy, but the next day I posted another shot, and the next day another and so on. This then got me to be more confident to try shots in other games as well and I have been posting since.

Horizon Zero Dawn

You’ve been pretty active in the VP community. What does the community mean to you on Instagram and why would you encourage other photographers to get involved?

To me the VP community means a place where everyone is who are into the same hobby.  A place where we support each other and encourage each other to take more strong and compelling shots. As a supporter we help spread the love by mentioning people's work, to help them gain more support and we also support each other as friends. No matter how apart we are we can still be a unified community.

Dead or Alive 6

How would I encourage people to be more active? I would say try to post once a day and make a schedule based on these shots that you take. I find themes help me like #fightclubfridayvp or #monstermondayvp These themes by amazing photographers and friends really help me have goals for the week. Joining one of the many themes or events that take place weekly or monthly, would help you out to be more active be joining in the fun and make creative shots.

#FightClubFridayVP shot from Dead or Alive 6

I know from having looked at your shots that you edit your work, sometimes uploading more than one version of an edit. Is their any tips you could give any new VPs out there when it comes to editing their photographs?

Hmmm... I am far from being an editing professional, but would say to the new VPs if you want to try to edit your shots I would recommend an app called Snapseed. Here you can edit, place filters onto your shots and tweak it to your hearts content. I say practice with a splash effect edit on a watcher (from Horizon Zero Dawn) or anything that only got 2 colours and use the blue light on the watcher as main focus of splash effect. You can use the brush tools to only focus on that and everything with that colour. And for black and white you can use the app to help you darken contrast or shadowing on a character or shot. I hope this helps you out!

Horizon Zero Dawn showcasing Leo's splash effect description above.

Thank you for your insight Leo. Now my final question is, what games are you most looking forward to shooting in the future and why?

To be honest the game I am looking forward to shooting most is The Last of Us Part II, I have been a very huge fan of Part I. The story and the characters, even the enemies are beautiful and amazingly well written. The photo mode for the game was pretty great, it didn't have lots of options or fields like in other games but it’s because it’s a older game. Part II will be more advanced than the first and I will be playing as my favourite character of all time Ellie Williams. To be able to use has the photo mode and her new model will be more awesome then ever before and that’s why am looking forward to The Last of Us Part II thanks you for the interview was a really fun

Last of Us